The Area: 3D Max Texture Baking tutorial
Wednesday, September 17th, 2008
Link: The Area
OK the texture baking video I did for Autodesk’s ‘The Area’ community site is now up. Its a free video and covers in detail how to bake a light and texture map in 3D Max. Although Max 2009 is used for this video it can be followed along with in any fairly recent edition of the software. If your not familiar with this method, its a very fast way to improve the wquality of your texturing and is especially applicable to next gen game models.
For those of you still following my YouTube blogs, a new one is up.
