Mudbox 2009 Quick Start Series: Capturing max light rigs for use in Mudbox

Mudbox 2009 Quick Start Series: Capturing max light rigs for use in Mudbox

Today bring a new vido in the quickstart series that outlines how to capture your lighting rig from 3d max and create a high dynamic range image that can then be used in mudbox for image based lighting.   In this way you can get some great lighting effects.

Mudbox 2009 demo:  On target rendering

I’ve heard a lot of people declaring that mudboxes ‘on  target’ abilities are nothing more than a pipe dream and are useless in production as it ‘can’t possibly replicate’ a full render.  Just to prove how much horse crap actually does come out of some people on forums these days (joke) I recorded this that shows a model matching the eventual target in max. The max render used mental ray final gather and a pretty complex set up.. Mudbox matched to about 99%  and was in real time.

So yes, it is possible providing you read the manual…if anyone says to you mudbox can’t do it…just tell them I told you they are wrong….very wrong….

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